Interface to handle select button click.
using JMRSDK.InputModule; using UnityEngine; public class InterfaceExample: MonoBehaviour, ISelectClickHandler { public void OnSelectClicked(SelectClickEventData eventData) { Debug.Log("OnSelectClicked"); } }
OnSelectClicked
Called when select button is clicked
EventSystems.BaseInputModule
currentInputModule
Get the currently active Input Module
GameObject
selectedObject
Get the currently selected object
int
TapCount
Get the tap count