ISelectHandler
Interface to handle select button inputs like OnSelectDown & OnSelectUp.
Method | Description |
---|---|
OnSelectDown | Called when select button is pressed down |
OnSelectUp | Called when select button is released |
SelectEventData
EventSystems.BaseInputModule | currentInputModule | Get the currently active Input Module |
GameObject | selectedObject | Get the currently selected object |
You can use OnSelectDown and OnSelectUp to get the inputs of all the buttons using
This can be used in the following ways