Action will be called only when it’s subscribed to a method. Action must be subscribed to the method with a matching signature.
using JMRSDK;
using UnityEngine;
public class TrackingHeadPositionExample : MonoBehaviour
{
void OnEnable()
{
// subscribing to the action
JMRTrackerManager.OnHeadPosition += onHeadPositionLocal;
}
void OnDisable()
{
// unsubscribing to the action
JMRTrackerManager.OnHeadPosition -= onHeadPositionLocal;
}
//this action will be called per frame automatically
// get Position when position updating
public void onHeadPositionLocal(Vector3 position)
{
Vector3 Pos = position;
}
}