ITouchHandler
Interface to handle touch events on the trackpad.
Method
Description
OnTouchStart
Called when touch started
OnTouchStop
Called when touch stopped
OnTouchUpdated
Called when touch position updated
using JMRSDK.InputModule;
using UnityEngine;
public class InterfaceExample: MonoBehaviour, ITouchHandler
{
public void OnTouchStart(TouchEventData eventData, Vector2 TouchData) {
Debug.Log("OnTouchStarted " + TouchData.ToString());
}
public void OnTouchStop(TouchEventData eventData, Vector2 TouchData) {
Debug.Log("OnTouchStop " + TouchData.ToString());
}
public void OnTouchUpdated(TouchEventData eventData, Vector2 TouchData) {
Debug.Log("OnTouchUpdated " + TouchData.ToString());
}
}
TouchEventData
Datatype
Variable
Description
EventSystems.BaseInputModule
currentInputModule
Get the currently active Input Module
GameObject
selectedObject
Get the currently selected object
Vector2
TouchVector
Get Touch Position