JMRSDK Development
v4.57
v4.57
  • Jio Mixed Reality SDK Documentation
    • Changelog
      • Upgrade Guide
    • Application Requirements
  • Device Information
    • JioGlass
    • JioDive
  • Supported Smartphones
  • Controller Specifications
    • Physical Controllers
    • External Gamepad
    • Virtual Controller
  • Getting Started
    • Development Platform
    • Setting Up Jio Mixed Reality Project in Unity
    • Video Tutorials
    • URP Support
      • Setting Up Your Project With URP
  • JMRSDK
    • JMRSDK Content
    • JMRMixedReality Prefab
    • System Dock
    • JMRRig
      • Local Rig
      • Setting Homepage (Quit functionality)
    • Webcast
  • Develop
    • Editor Emulator
    • JioGlass Controller Interactions
    • Cameras
    • Tesseract Mixed Reality UI Toolkits
    • In-app purchase
    • Examples
  • Interaction
    • Gaze Interaction
      • Gaze and Click
      • Gaze and Dwell
    • Interaction
      • Pointer Manager
        • Examples
      • Active Input Source
    • Interfaces
      • IFocusable
      • ISelectHandler
      • ISelectClickHandler
      • IBackHandler
      • IHomeHandler
      • IMenuHandler
      • IFn1Handler
      • IFn2Handler
      • ITouchHandler
      • ISwipeHandler
      • IManipulationHandler
    • Controller Input Actions
      • Touchpad - Touch
      • Touchpad - Swipe
      • Source Buttons
      • Manipulation
    • Actions
    • Device State
      • JioDive Device State
      • JioGlass Device State
      • Controller Device State
  • Tracking
    • Tracking
      • Coordinate System
    • Tracking Framework
      • TrackerManager Actions
        • Get Head Position
        • Get Head Rotation
        • Get Head Transform
      • TrackerManager Methods
        • Get Head Position
        • Get Head Rotation
        • Get Head Transform
    • Recenter
  • Building and Testing
    • Building to Target Device
      • Merging AndroidManifest
      • Performance Optimization
      • App optimization
    • Running your application
      • JioImmerse App For Jio Mixed Reality (JMR) Devices
      • Running the application
      • IPD Calibration
    • Licensing Journey In Android JioImmerse
    • Licensing Journey in iOS JioImmerse
  • Publish
    • Branding Guidelines
    • Signing your App
    • Publishing to Google Play Store
      • Play Store Upload Journey
    • Publishing to JioImmerse Developer Console
    • Publishing to Apple Store
    • iOS Deep linking
  • Capturing and Recording
    • Capture Videos and Screenshots
      • Capturing Screenshot/Videos using scrcpy
      • Capturing Screenshot/Videos using Vysor
  • Troubleshooting
    • FAQs - Develop
    • FAQs - Building to device
      • Gradle
      • FAQs - iOS
    • FAQs - Running and Publishing
    • Laser Point Not Visible
Powered by GitBook
On this page
  • PointerManager
  • Enable and Disable Pointer
  1. Interaction
  2. Interaction

Pointer Manager

PreviousInteractionNextExamples

PointerManager

Responsible to:

  1. Make sure that at least one ray cast is available in the scene for interaction whenever required

  2. Create focus details

  3. Will drive pointer prefab on data

The pointer manager is the bridge that handles different types of pointing sources - head cursor or pointing ray-enabled motion controllers.

If you don't have pointing ray-enabled controllers, it defaults to GazeManager.

Enable and Disable Pointer

If you want to enable/disable the pointer and its interaction, you can use

bool enableInteraction;
JMRPointerManager.Instance.ToggleInteraction(enableInteraction), JMRPointerManager.PointingSource.Head)
Public Methods
Description

GetHitInfo

Returns the HitInfo of the current Hit, if any.

GetCurrentFocusedObject

Gets currently focused object, if any

GetCursor

Gets the Cursor object associated with this pointer

GetCurrentRay

Gets the current ray

GetCursorTransform

Gets the transform of the cursor. This is the transform of the white dot that users use to interact with objects.

Gaze and Dwell