The JMRRig consists of cameras letting users view the content, known as the JMRRenderer. It consists of 3 cameras. Head camera renders only in the editor. The left and Right cameras handle rendering in Prism(Holoboard), Dive and JioGlass with a split-screen effect.
It also contains the tracking manager, which initializes the necessities for head movement tracking.
Controls Re-center Location
Re-Center on Resume
Cameras
public GameObject GetHeadObject();
Returns Head game object