URP Support
There is a URP package for Jio Prism (Holoboard), that needs to be added to enable URP with JioPrism.
For Jio Dive you need to turn off the BlitMaterialFetch script if added to cameras.
Device \ Render Pipeline | Built-in renderer | URP | URP + Post Processing |
---|---|---|---|
JioGlass Lite | Supported | Supported | Supported |
Holoboard (Prism) | Supported | Supported | Not supported |
Cardboard (Dive) | Supported | Supported | Not supported |
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