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JMRSDK Development
v4.27.10
v4.27.10
  • Tesseract Mixed Reality SDK Documentation
    • Changelog - 4.27.10
  • Device Information
    • Device Specification
    • Controller Specifications
      • Physical Controllers
      • Virtual Controller / Virtual Keyboard for JioGlass
  • Getting Started
    • Development Platform
    • Setting Up A Jio Mixed Reality Project in Unity
    • URP Support
      • Setting Up Your Project With URP
      • Reverting Back to Built-In Render Pipeline
  • JMRSDK
    • JMRSDK Content
    • JMRMixedReality Prefab
    • JMRRig
      • Local Rig
      • Setting Homepage (Quit functionality)
      • Recenter Application on Resume
  • Develop
    • Editor Emulator
    • JioGlass Controller Interactions
    • Cameras
    • Jio Mixed Reality UI Toolkits
    • Examples
  • Interaction
    • Gaze and Dwell
    • Interaction
      • JioGlass Lite Interaction
      • Jio Prism(Holoboard) Interaction
      • Jio Dive Interaction
      • Pointer Manager
        • Examples
    • Interfaces
      • ISelectHandler
      • ISelectClickHandler
      • IFocusable
      • ISwipeHandler
      • ITouchHandler
      • IBackHandler
      • IHomeHandler
      • IMenuHandler
      • IVoiceHandler
      • IFn1Handler
      • IFn2Handler
      • IManipulationHandler
    • Controller Input Actions
      • Touchpad - Touch
      • Touchpad - Swipe
      • Source Buttons
      • Manipulation
    • Actions
    • Device State
      • Device Connected
      • Device Disconnected
      • Battery percentage update
      • Scanning for Device
      • Battery Percentage
  • Voice
    • Voice
      • Speech Events
      • Speech Result
      • Speech Error
      • Speech Session End
      • Speech Cancel
    • Listening
  • Tracking
    • Tracking
      • Coordinate System
    • Tracking Framework
      • TrackerManager Actions
        • Get Head Position
        • Get Head Rotation
        • Get Head Transform
      • TrackerManager Methods
        • Get Head Position
        • Get Head Rotation
        • Get Head Transform
    • Recenter
  • Building and Testing
    • Building to Target Device
      • Merging AndroidManifest
      • Performance Optimization
    • Companion App For Jio Mixed Reality (JMR) Devices
      • Running the application on Prism (Holoboard)
    • IPD Calibration
  • Publish
    • Signing App for App Store
    • Publishing to JioGlass Developer Console
    • Developer Console Analytics
  • Capturing and Recording
    • Capture Videos and Screenshots
      • Capturing Screenshot/Videos using scrcpy
      • Capturing Screenshot/Videos using Vysor
  • Troubleshooting
    • FAQs - Develop
    • FAQs - Building to device
      • Gradle
      • Old aaptOptions error fix
    • FAQs - Running and Publishing
    • Laser Point Not Visible
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On this page
  • JioGlass Controller V3
  • JioGlass Controller v2
  • JioGlass Controller v1
  1. Device Information
  2. Controller Specifications

Physical Controllers

We will use Physical Controllers for Jio Prism and Jio Dive. Following are details of the Controllers.

PreviousController SpecificationsNextVirtual Controller / Virtual Keyboard for JioGlass

Last updated 2 years ago

There are multiple supported controllers for JioGlass Ecosystem.

JioGlass Controller V3

You should use JioGlass Controller V3 for adding to your application.

This controller is supported by Android 10, 11, and 12. You can use this controller with JioPrism (Holoboard) and JioDive.

JioGlass Controller v2

This controller is supported by Android 10, 11, and 12. You can use this controller with JioPrism (Holoboard) and JioDive.

JioGlass Controller v1

This controller is supported with Android 11. You can use this controller with JioPrism (Holoboard) and JioDive.

controller's renders
JioPrism Controller render