URP Support
Last updated
Last updated
There is a URP package for JioPrism (Holoboard) and JioDive, that needs to be added to enable URP with JioPrism and JioDive.
Device \ Render Pipeline | Built-in renderer | URP | URP + Post Processing |
---|---|---|---|
Device \ Render Pipeline | Built-in renderer | URP | URP + Post Processing |
---|---|---|---|
Supported* For URP with Jio Dive you need to add Vulkan in Graphics Rendering APIs and move it to the top of the list, from Project Settings > Rendering > Graphics API.
Note: You may face issues if you are using JMRSDK's Media player or Web View as Vulkan is not supported with it.
JioGlass Lite
Supported
Supported
Supported
Holoboard (Prism)
Supported
Supported
Not supported
Cardboard (Dive)
Supported
Supported*
Not supported
JioGlass Lite
Not Supported
Not Supported
Not Supported
Holoboard (Prism)
Not Supported
Not Supported
Not supported
Cardboard (Dive)
Supported
Not Supported
Not supported