IManipulationHandler
Interface to handle object Manipulation interaction. Manipulation is done by long-pressing the select button. In Manipulation, you can grab an object and then perform actions like rotating, scaling, or dragging it from one place to another.
Method
Description
OnManipulationCompleted
Called when the manipulation is completed
OnManipulationStarted
Called when the manipulation is started
OnManipulationUpdated
Called when the manipulation is updated
ManipulationEventData
Datatype
Variable
Description
EventSystems.BaseInputModule
currentInputModule
Get the currently active Input Module
GameObject
selectedObject
Get the currently selected object
Vector3
CumulativeDelta
Cumulative manipulation distance since manipulation started