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Design
  • Design and Interaction System
  • Designing for MR
    • Introduction - Design for MR
    • Content Placement in Mixed Reality
    • User's State of Experience
  • Visual Design
    • Introduction - Visual Design
    • User Interfaces in Mixed Reality
    • Scale, Depth & Size
    • Theme System
      • Color System
      • Typography
      • Shape System
      • Transition System
    • Components of Tesseract Mixed Reality Design
      • Typography
      • Button
      • Progress Indicator
      • Radio Button
      • Check Box
      • Keyboard
      • Toggle Button (Switch)
      • Video View
      • Voice UX
      • Canvas
      • Image View
      • Text View
      • Slider
      • Scroll View
      • Dialog Box
      • Dropdown
      • Pointer
      • Input Field
      • Search Bar
      • Tool Tip
  • Interaction Design
    • Introduction - Interaction Design
    • Multimodal Interactions
    • Voice
    • JioGlass Controller
    • Navigation System
      • States
      • Transitions
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  • Best Practices
  • Layout
  • Content
  1. Visual Design
  2. Components of Tesseract Mixed Reality Design

Text View

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Last updated 3 years ago

Text View gives a name or title to a control or group of controls, including text fields, check boxes, combo boxes, radio buttons, and drop-down menus.

Best Practices

Layout

  • Text View should be close to the control they're paired with.

Content

  • Text View should describe the purpose of the control.

  • Use sentence-style capitalization (only capitalize the first word.)

  • Be concise.

  • Use nouns or short noun phrases.

  • Don't use Text View as instructional text. For example, "Click to get started".