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Design
  • Design and Interaction System
  • Designing for MR
    • Introduction - Design for MR
    • Content Placement in Mixed Reality
    • User's State of Experience
  • Visual Design
    • Introduction - Visual Design
    • User Interfaces in Mixed Reality
    • Scale, Depth & Size
    • Theme System
      • Color System
      • Typography
      • Shape System
      • Transition System
    • Components of Tesseract Mixed Reality Design
      • Typography
      • Button
      • Progress Indicator
      • Radio Button
      • Check Box
      • Keyboard
      • Toggle Button (Switch)
      • Video View
      • Voice UX
      • Canvas
      • Image View
      • Text View
      • Slider
      • Scroll View
      • Dialog Box
      • Dropdown
      • Pointer
      • Input Field
      • Search Bar
      • Tool Tip
  • Interaction Design
    • Introduction - Interaction Design
    • Multimodal Interactions
    • Voice
    • JioGlass Controller
    • Navigation System
      • States
      • Transitions
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  • Paradigms of Controller Based Interaction
  • JioGlass Controller
  • Interactions in Tesseract Mixed Reality​
  • Input Actions Key Bindings
  1. Interaction Design

JioGlass Controller

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Last updated 2 years ago

Controllers are representations of a physical controller. They are created by device managers and are responsible for communicating with the corresponding underlying system and translating that data.

Paradigms of Controller Based Interaction

Controller based interactions can be further categorised into three paradigms based on the input mechanism and the physics of focusing on objects and interacting

  • Abstracted​ The abstracted method of interaction is like using a mouse on a traditional 2D Graphical User Interface. Here the motion of the interaction tool (mouse) is in a different coordinate system than the action (mouse pointer)​

  • Ray​ The ray method utilizes the depth information in any Spatial User Interface to projected an extended control emitting from the interaction tool (mouse)​

  • Volumetric​ Volumetric method is the most natural form of interaction since it allows the user to directly manipulate the virtual objects in 3D just as if they were real objects.​

JioGlass Controller

Generally, a controller's lifecycle will involve:

  1. A controller gets created by a device manager upon detection of a new source (for example, the detects and starts tracking a hand).

  2. In the controller's Update() loop, it calls into its underlying API system.

  3. In the same update loop, it raises input event changes by calling directly into the core input system itself (for example, raising HandMeshUpdated, or HandJointsUpdated).

Interactions in Tesseract Mixed Reality​

Action

Descriptions

Select

Single click button for carrying out any app-related interaction​. Maps to ISelectHandler and ISelectClickHandler

Manipulate

Long press and move controller/gaze to grab and move any grabbable object. Release to drop the grabbed object. ​Maps to IManipulationHandler.

Trackpad

2 Axis gesture-enabled joystick​. Maps to ISwipeHandler and ITouchHandler

Special Fn 1

Application-specific special button. Can be used for system-wide functions within the application such as toggling head tracking.

Special Fn 2

Application-specific special button. Can be used for system-wide functions within the application such as toggling head tracking. ​

Back

Single click button to navigate the application one step below in their UX hierarchy. You are expected to implement the IBackHandler Interface and manage the application flow within your application yourself. Maps to IBackHandler.

Activate Voice

Long press button for enabling voice interactions. Coming Soon​

Home

Single click button that takes the user back to the home screen.​

Recentre

Long press button to the re-center head and controller orientation during an application​.

Menu

Double press the button that opens System Menu. Coming Soon.

IPD Calibration

Double press the button that opens the IPD Calibration screen to update the view to your eyesight so that you don’t see blurred or dual images.

Input Actions Key Bindings

Action Name

Button Event

JioGlass Controller Button

Select

Single Click

Trigger

Manipulate

Long Press + Swipe/Rotate

Trigger + Pointer

Swipe

Dual Axis

Touchpad

Touch

Dual Axis

Touchpad

Special Fn1

Single Click

Touchpad

Special Fn2

Double Click

Touchpad

Back

Single Click

App Button

Voice Trigger

Long Press

App Button

Home

Single Click

Home Button

Recenter

Long Press

Home Button

Menu

Double Click

Home Button

IPD Calibration

Double Click + Swipe

App Button + Touchpad