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Listening

MethodDescription
StartListeningTo start listening
CancelListeningTo cancel listening
StopListeningTo stop listening

How to start listening

public void StartListening();

To listening need to call StartListening() method exposed by VoiceManager.

using UnityEngine;
using JMRSDK;

public class JMRDemoVoiceExample : MonoBehaviour
{
public void StartListening()
{
// added editor check as this can’t feature can’t tested in editor
if (!Application.isEditor)
JMRVoiceManager.Instance.StartListening();
}

public void CancelListening()
{
if (!Application.isEditor)
JMRVoiceManager.Instance.CancelListening();
}
}

How to Stop listening

public void StopListening();

To listening need to call StopListening() method exposed by VoiceManager.

using UnityEngine;
using JMRSDK;

public class JMRDemoVoiceExample : MonoBehaviour
{
public void StopListening()
{
// added editor check as this can’t feature can’t be tested in editor
if (!Application.isEditor)
JMRVoiceManager.Instance.StopListening();
}
}

How to Cancel listening

public void CancelListening();

To listening need to call CancelListening() method exposed by the VoiceManager.

using UnityEngine;
using JMRSDK;

public class JMRDemoVoiceExample : MonoBehaviour
{
public void CancelListening()
{
// added editor check as this can’t feature can’t be tested in the editor
if (!Application.isEditor)
JMRVoiceManager.Instance.CancelListening();
}
}