URP Support
There is a URP package for JioPrism (Holoboard) and JioDive, that needs to be added to enable URP with JioPrism and JioDive.
Android
| Device \ Render Pipeline | Built-in renderer | URP | URP + Post Processing |
|---|---|---|---|
| JioGlass Lite | Supported | Supported | Supported |
| Holoboard (Prism) | Supported | Supported | Not supported |
| Cardboard (Dive) | Supported | Supported* | Not supported |
iOS
| Device \ Render Pipeline | Built-in renderer | URP | URP + Post Processing |
|---|---|---|---|
| JioGlass Lite | Not Supported | Not Supported | Not Supported |
| Holoboard (Prism) | Not Supported | Not Supported | Not supported |
| Cardboard (Dive) | Supported | Not Supported | Not supported |
warning
Supported* For URP with Jio Dive you need to add Vulkan in Graphics Rendering APIs and move it to the top of the list, from Project Settings > Rendering > Graphics API.
Note: You may face issues if you are using JMRSDK's Media player or Web View as Vulkan is not supported with it.