JMRSDK Development
v4.38
v4.38
  • Jio Mixed Reality SDK Documentation
    • Changelog 4.38
      • Upgrade Guide 4.38
    • Application Requirements
  • Device Information
    • JioGlass
    • JioDive
  • Supported Smartphones
  • Controller Specifications
    • Physical Controllers
    • External Gamepad
    • Virtual Controller / Virtual Keyboard for JioGlass
  • Getting Started
    • Development Platform
    • Setting Up Jio Mixed Reality Project in Unity
    • URP Support
      • Setting Up Your Project With URP
      • Reverting Back to Built-In Render Pipeline
  • JMRSDK
    • JMRSDK Content
    • JMRMixedReality Prefab
    • System Dock
    • JMRRig
      • Local Rig
      • Setting Homepage (Quit functionality)
      • Recenter Application on Resume
  • Develop
    • Editor Emulator
    • JioGlass Controller Interactions
    • Cameras
    • Tesseract Mixed Reality UI Toolkits
    • Examples
    • Video Tutorials
  • Interaction
    • Gaze Interaction
      • Gaze and Click
      • Gaze and Dwell
    • Interaction
      • Pointer Manager
        • Examples
      • Active Input Source
    • Interfaces
      • IFocusable
      • ISelectHandler
      • ISelectClickHandler
      • IBackHandler
      • IHomeHandler
      • IMenuHandler
      • IFn1Handler
      • IFn2Handler
      • ITouchHandler
      • ISwipeHandler
      • IVoiceHandler
      • IManipulationHandler
    • Controller Input Actions
      • Touchpad - Touch
      • Touchpad - Swipe
      • Source Buttons
      • Manipulation
    • Actions
    • Device State
      • JioDive Device State
      • JioGlass Device State
      • Controller Device State
  • Voice
    • Voice
      • Speech Events
      • Speech Result
      • Speech Error
      • Speech Session End
      • Speech Cancel
    • Listening
  • Tracking
    • Tracking
      • Coordinate System
    • Tracking Framework
      • TrackerManager Actions
        • Get Head Position
        • Get Head Rotation
        • Get Head Transform
      • TrackerManager Methods
        • Get Head Position
        • Get Head Rotation
        • Get Head Transform
    • Recenter
  • Building and Testing
    • Building to Target Device
      • Merging AndroidManifest
      • Performance Optimization
      • App optimization
    • Running your application
      • JioImmerse App For Jio Mixed Reality (JMR) Devices
      • Running the application on Prism (Holoboard)
    • IPD Calibration
  • Publish
    • Branding Guidelines
    • Licensing Journey In Android JioImmerse
    • Signing your App
    • Publishing to Google Play Store
      • Play Store Upload Journey
    • Publishing to JioImmerse Developer Console
    • Publishing to Apple Store
    • Licensing Journey in iOS JioImmerse
    • iOS Deep linking
  • Capturing and Recording
    • Capture Videos and Screenshots
      • Capturing Screenshot/Videos using scrcpy
      • Capturing Screenshot/Videos using Vysor
  • Troubleshooting
    • FAQs - Develop
    • FAQs - Building to device
      • Gradle
      • FAQs - iOS
    • FAQs - Running and Publishing
    • Laser Point Not Visible
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On this page
  • Player Settings for Publishing to Play Store
  • Build Settings for Publishing to Play Store
  • Note for Publishing on Play Store with JMRSDK
  • Sharing the testing link with testers
  1. Publish

Publishing to Google Play Store

PreviousSigning your AppNextPlay Store Upload Journey

Last updated 1 year ago

Player Settings for Publishing to Play Store

  • Set Minimum Api level to API level 28

  • Target API level to API level 33

  • Set Scripting level backend has to be set to IL2CPP with ARM64 supported.

You might need to upgrade your Target API level to API level 33.

Make sure to add a custom keystore and not publish with debug key.

Keep your keystore safe as it will be required to create any new updates in the play store.

If your application size is more than 150 MB, you need to check the split application binary checkbox, as shown in the image.

Build Settings for Publishing to Play Store

Select Build App Bundle (Google Play) as the play store does not allow publishing of apk.

Note for Publishing on Play Store with JMRSDK

In the Play Console, it has to be mentioned that the application will not work without the JioImmerse application, as it will cause issues with the testing process of the Play Console.

Mention app access for Google App Review:

Goto App content > App Access > Manage

Select All or some functionality in my app is restricted.

Add an instruction to open the app from JioImmerse.

Sample:

Instruction name: JioImmerse Required

Any other information required to access your app: After installing this application, install JioImmerse app and login into it, open JioDive mode. Goto Home in JioImmerse. Select this app from there. For best experience use a VR cardboard device like JioDive.

Sharing the testing link with testers

Goto your testing track > Testers > Copy link and share.

The application has to be on closed beta testing with ittesseract@gmail.com as a tester.

On Tesseract's approval, the application shall further be asked to shift to a different track.